Configuration['CM_PERMISSION_CAN_MANAGE_COMMUNITY_MODERATION'] = false; $Context->Configuration['CM_PERMISSION_CAN_MODERATE'] = false; $Context->Configuration['CM_PERMISSION_CAN_META_MODERATE'] = false; $Context->Configuration['CM_PERMISSION_IMMUNE_TO_MODERATION'] = false; $Context->Configuration['CM_PERMISSION_NO_MAXIMUM_POINTS'] = false; $Context->Configuration['CM_PERMISSION_CAN_RE_MODERATE'] = false; $Context->Configuration['CM_PERMISSION_CAN_RE_META_MODERATE'] = false; $Context->Configuration['CM_PERMISSION_UNLIMITED_MODERATION_VOTES'] = false; $Context->Configuration['CM_PERMISSION_CAN_MODERATE_OWN_COMMENTS'] = false; $Context->Configuration['CM_PERMISSION_CAN_MODERATE_OWN_DISCUSSIONS'] = false; $Context->Configuration['CM_PERMISSION_CAN_MODERATE_AND_META_MODERATE_SAME_COMMENT'] = false; $Context->Configuration['CM_PERMISSION_CAN_RE_MODERATE_USERS'] = false; $Context->Configuration['CM_PERMISSION_CAN_VIEW_USER_POINTS'] = false; $Context->Configuration['CM_PERMISSION_CAN_VIEW_OWN_POINTS'] = false; $Context->Configuration['CM_PERMISSION_CAN_VIEW_USER_POINTS_HISTORY'] = false; $Context->Configuration['CM_PERMISSION_CAN_VIEW_OWN_POINTS_HISTORY'] = false; $Context->Configuration['CM_PERMISSION_CAN_SEE_UP_VOTES'] = false; $Context->Configuration['CM_PERMISSION_CAN_SEE_DOWN_VOTES'] = false; function CM_Role_DefineRolePermissions(&$Role) { $Role->AddPermission('CM_PERMISSION_CAN_MANAGE_COMMUNITY_MODERATION'); $Role->AddPermission('CM_PERMISSION_CAN_MODERATE'); $Role->AddPermission('CM_PERMISSION_CAN_META_MODERATE'); $Role->AddPermission('CM_PERMISSION_IMMUNE_TO_MODERATION'); $Role->AddPermission('CM_PERMISSION_NO_MAXIMUM_POINTS'); $Role->AddPermission('CM_PERMISSION_CAN_RE_MODERATE'); $Role->AddPermission('CM_PERMISSION_CAN_RE_META_MODERATE'); $Role->AddPermission('CM_PERMISSION_UNLIMITED_MODERATION_VOTES'); $Role->AddPermission('CM_PERMISSION_CAN_MODERATE_OWN_COMMENTS'); $Role->AddPermission('CM_PERMISSION_CAN_MODERATE_OWN_DISCUSSIONS'); $Role->AddPermission('CM_PERMISSION_CAN_MODERATE_AND_META_MODERATE_SAME_COMMENT'); $Role->AddPermission('CM_PERMISSION_CAN_RE_MODERATE_USERS'); $Role->AddPermission('CM_PERMISSION_CAN_VIEW_USER_POINTS'); $Role->AddPermission('CM_PERMISSION_CAN_VIEW_OWN_POINTS'); $Role->AddPermission('CM_PERMISSION_CAN_VIEW_USER_POINTS_HISTORY'); $Role->AddPermission('CM_PERMISSION_CAN_VIEW_OWN_POINTS_HISTORY'); $Role->AddPermission('CM_PERMISSION_CAN_SEE_UP_VOTES'); $Role->AddPermission('CM_PERMISSION_CAN_SEE_DOWN_VOTES'); } $Context->AddToDelegate('Role', 'DefineRolePermissions', 'CM_Role_DefineRolePermissions'); ?> Red Skies | Urban Terror | Forum - New Map - Temple of Isis [wip]
Not signed in (Sign In)

News

2012-12-03
4.2.008 released!
2012-12-01
Red Skies t-shirt
2012-10-28
4.2.004 released!
2012-10-12
4.2.003 released!
2012-10-03
4.2.002 released!
2012-07-30
Auth system
2012-05-29
4.2 News
2012-05-14
Member kicked

Vanilla 1.3.0 is a product of Lussumo. More Information: Documentation, Community Support.

    •  
      CommentAuthorkhaotik_lord 
    • CommentTimeJun 15th 2010 edited
      0 points
    Well ill post this here seen there is no mapping category just yet :), and cos i wanna show you what i am working on.

    I am currently making a replica of the temple of isis map, cept for a few changes in textures and a few buildings which will be changed a bit for better gameplay, this is with input and idea's from scorcho and subjunk :bigsmile:

    the urbanterror.net thread is here. - Temple of Isis

    but here are some of the pictures atm if you are to lazy to click on a link :wink:

    actually no. click on the dam link :bigsmile:
    •  
      CommentAuthorLucifer 
    • CommentTimeJun 15th 2010
      0 points
    Nice . . . It looks great!
    •  
      CommentAuthorflyingshoe 
    • CommentTimeJun 15th 2010
      0 points
    nice lordy
    love ya work........especially your earlier stuff!!
    •  
      CommentAuthorRocket 
    • CommentTimeJun 16th 2010
      0 points
    Did you manage to fix the pillar tops?

    SubJunk - Rocket teh ninja
  1.   0 points
    na i made real basic ones lol which are on the smaller pillars which i prob will just use them hahaha seen they still look semi decent, might make a diff style bit later in the design work..

    cheers guys :bigsmile:
    •  
      CommentAuthorRocket 
    • CommentTimeJun 17th 2010
      0 points
    I might tinker around on Maya and see if I can make something that wouldn't break the poly limit xD (but more importantly, see if I can figure out how to add textures other than the colours Maya gives).
    Or maybe gmax would work better...

    Anyways, if I did manage to make you a model of the pillar tops (time permitting), would you be interested, or are you quite happy with what you got?

    SubJunk - Rocket teh ninja
  2.   0 points
    if it didnt bust fps lol go hard mate.. u prob might need the .map file for sizes aye?
    •  
      CommentAuthorRocket 
    • CommentTimeJun 17th 2010
      0 points
    Na, I'd do it by eye and let you resize it using the resize keys. I have an older .map if need be anyway.

    SubJunk - Rocket teh ninja
    •  
      CommentAuthorb0n3z 
    • CommentTimeJun 22nd 2011
      0 points
    <img src="http://t3.gstatic.com/images?q=tbn:ANd9GcTgZHLoLaBdjAyq95zGnjevodGLh5vlJxYPj6PkaPYEfT7liAMCXg" />


    Any news on this map?

    Marchic: If a thread doesn't get hijacked it's just not Red Skies... BOOBIES FOR ALL!!!!!!!!!!!
  3.   0 points
    Necro liekabawzzzzz!